A downloadable book

Buy Now$5.00 USD or more

 What You’ll Learn:

  • How to pick a game type you can actually finish (no feature creep!)

  • Daily breakdowns with practical steps in Unity

  • How to use Visual Studio, free assets, and itch.io the right way

  • How to polish, test, and publish a complete game

  • Simple launch & feedback strategies that grow your skills AND confidence

 What’s Included:

  • 39 page eBook (PDF)

  • Trello task board to track your game

  • Notion game planner (scope sheet, daily log, asset tracker)

  • Bonus list of assets, tools, and tutorials

Who It’s For:

  • Beginners who want a clear path, not confusion

  • Solo devs building in Unity

  • Anyone who wants to finally finish something they’re proud of

Purchase

Buy Now$5.00 USD or more

In order to download this book you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

A_30-Day_Blueprint_to_Build_and_Launch_Your_1st_Game.pdf 1.3 MB